Punch Out Of Prison Chapter 2 Fastest Time: Records, Badges, and Route Tips

No official Punch Out Of Prison Chapter 2 fastest time is published. See how the Hall of Fame board, Speedrunner badge, and crate run work.

Nobody has published a verified Punch Out Of Prison Chapter 2 fastest time, and that is the first thing a new speedrunner needs to know. The Roblox-only escape sim keeps clear times for both chapters on an in-game Hall of Fame board, but the developer has never posted a leaderboard, a world record, or an average clear time outside the game itself. So if you searched for the Punch Out Of Prison Chapter 2 fastest time hoping for a number to beat, the honest answer is this: the board exists, the clock is real, and the only published time target anywhere on the official page is the Speedrunner badge.

Why No Punch Out Of Prison Chapter 2 Fastest Time Is Published

The official Punch Out Of Prison page on Roblox is the only authoritative source for what the game measures. It launched on October 16, 2026, was built by creator zenixiope, and public game data captured on November 3, 2026 still showed recent updates being pushed. That same description confirms Chapter 2: The Yard is live and that a Hall of Fame board tracks the fastest times for both chapters.

What the page does not publish is just as important. There is no record value, no top-ten list, no per-difficulty split, and no reset schedule. The Punch Out Of Prison Chapter 2 fastest time therefore lives on that in-game board, not on a webpage you can check before you launch the game. Anyone who quotes a specific number without a screenshot of the board is repeating player experience, not a verified record.

That gap is why so many searches end at a video title. Community uploads titled around two-chapter completions show players finishing both chapters in one session, but no transcript with a timed route was collected, so treat those as community reports only.

How the Chapter 2 Run Is Different

Chapter 2: The Yard unlocks after a single Chapter 1 escape, and it does not simply repeat the tunnel hunt. The published objective is to dig up a buried crate and carry it to the gate. Everything else about the run keeps the same economy: break cubes, sell rubble at the crusher, buy upgrades.

  • Fill the bag first. Selling early wastes the walk; rubble is the funding source for every punch upgrade.
  • Sweep, don't reset. The canonical page does not map the tunnel wall or Yard dig spot by default, but the November 3 developer-products snapshot lists paid Tunnel Map and Crate Map products for one-match team markers.
  • Clear the carry path before you dig. Hands holding a crate are hands that are not punching, so open the route to the gate first if the yard allows it.
  • Use the named yard helpers. Pigeons, Biscuit the dog, tower hoses, and a bulldozer all appear in Chapter 2, though what each one mines, carries, or sprays is not published.
  • Deliver the crate to the gate. That is the full published win condition for the chapter.

If you are chasing a board time, decide before you start whether you also want Total Demolition, which requires breaking every block of a chapter on any difficulty. A full-cube sweep and a fast crate delivery pull in opposite directions, and trying to do both usually produces a mediocre version of each.

The Only Official Time Target: The Speedrunner Badge

The nearest thing to a public benchmark is the Speedrunner badge, which asks for an escape in under 20 minutes. As published on November 3, 2026, the badge text does not say the timer is Hard-only, and it does not name which chapter the clock covers. There is also no published route that hits that time.

What the game publishesDetailWhere it lives
Speedrunner badgeEscape in under 20 minutesPublic badge list (Nov 3, 2026)
Hall of FameFastest times for both chaptersIn-game board
Average clear timeNot published—
Chapter 2 record valueNot publishedHall of Fame only

Treat 20 minutes as a bar to clear rather than a record to chase. Nothing official says how much tougher blocks are on Hard, so picking the difficulty for the badge you want is a better use of a run than guessing at a damage chart that does not exist.

Upgrades and Habits That Save Seconds

Upgrade costs, punch damage, and hole sizes are all unpublished. The order below is a practical reading of the punch-carry-sell loop, not a developer tier list — if the in-game shop shows different prices than you expect, trust the shop.

OrderBuyWhy it matters for a timed runOfficial numbers
1Harder punchesMore cubes break per swing, so bags fill fasterNot published
2Bigger backpackFewer trips back to the crusher, the main early downtimeNot published
3Bigger holesMore blocks per connected punch once cubes actually shatterNot published
4HelpersExtra break power once your own fists are worth usingNot published
5Gym ranksPermanent, so they carry into every later attemptCurrency not published
6Gloves, effects, classes, emotesGem-funded unlocks; for reference only, glove-specific and class-specific route effects are not fully documentedGem prices not published

Game passes are optional, and the checked Roblox pass snapshot publishes their effects. Bigger Pockets doubles backpack capacity, Auto Sell sells a full backpack automatically anywhere, and Mega Fists gives permanent 2x Hole Size.

Redeem code RELEASE for free gems; the amount is not published. Playing with a Roblox friend adds a confirmed +10% gems, which does nothing at all for your timer.

Reading the Board and the Snapshot

The Hall of Fame tracks fastest times for both chapters plus most escapes, blocks broken, and playtime. If you want to compare your Punch Out Of Prison Chapter 2 fastest time against the field, open the board right after a clean crate delivery rather than after a first wandering attempt. Teams of up to five share team upgrades, so a coordinated crew can also post a cleaner time than five strangers punching separate walls.

StatOfficial snapshot (Nov 3, 2026)
Creatorzenixiope
Place ID / Universe ID87263150662976 / 10771327607
LaunchedOctober 16, 2026
Visits2,823,792
Favorites70,166
Votes2,446 up, 448 down (84.5% positive)
Players online at fetch4,568
Server cap30
CategorySimulation / Incremental Simulator

These figures were captured from Roblox public game data on November 3, 2026 and are frozen snapshots, not live counts. None of them predict your clear time — visit totals and concurrent players describe popularity, not difficulty.

One more caution: Chapter 3: The Sewers now has an official Roblox event page. The canonical game description still shows Chapter 2, so verify current Hall of Fame and chapter timing in-game before planning a timed Chapter 3 run.

FAQ

What is the Punch Out Of Prison Chapter 2 fastest time?

No verified value is published. The Punch Out Of Prison Chapter 2 fastest time is recorded on the in-game Hall of Fame board, which tracks both chapters. Check that board in-game rather than trusting a number quoted in a comment section or a video title.

Is the Speedrunner badge a Chapter 2 record?

No. It asks for an escape in under 20 minutes, and the badge text published on November 3, 2026 does not specify a chapter or a difficulty. It is a milestone, not a leaderboard entry.

Does Chapter 2 use the same route as Chapter 1?

Not quite. You still break cubes and sell rubble, but the objective changes to digging up a buried crate and carrying it to the gate. The developer-products snapshot lists a paid Crate Map for the buried spot, but it does not establish a universal fixed coordinate or gate route, so treat static landmark lists as player experience.

Can Robux passes buy a faster time?

No pass is labeled as a timer shortcut, but the published effects can save time: Bigger Pockets doubles capacity and Auto Sell sells a full backpack automatically. Treat any timer gain as run-dependent, not guaranteed.